This course assumes you have very little experience with card games. If you have played Hearts, or Whist, this is an advantage. Bridge evolved from Whist. Four players are dealt 13 cards each and are a partnership with the player opposite them. Partners communicate with 'bids' that describe their hands and strive to do better than their opponents, or punish them if they fail.
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Both courses provide you with a substantial textbook you will be able to refer to as you progress. The challenge of the game is communication with your partner to exchange information of your hands through legal bids and through play that describe your card holdings. In this course we explore more sophisticated methods for describing your hand, How to respond to your partner, and how to deal with the annoying interfering interventions of your opponents.
So when the dust settles, you get to see the whole hand and what you could have done. Every bid the opponents made, or DID NOT MAKE gives you information. As declarer, what did the opponents not lead? What does that tell you? What is your best plan? How can you be deceptive? As a defender, do you lead your partner's suit? When do you not? Defence is half the game and is the more difficult. How do you tell your partner what to lead, and what not to lead. Consistent coded leads and accurate signalling is the core of killing defence.
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